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Cocoon – One Summer of Girlhood Turns Flowers Into a Haunting Plea for Peace

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Director Yukimitsu Ina and former Studio Ghibli animator Hitomi Tateno speak with The Kitsune Network about portraying war through animation, building the film at SASAYURI, and encouraging younger viewers to think for themselves.

A warm island, an all-girls school, and two close friends named San and Mayu—the opening images of cocoon – One Summer of Girlhood carry a sense of tranquility. That peace is shattered when war reaches their shores and the students are ordered to care for wounded soldiers inside a military hospital hidden in a cave. As death and brutality close in around them, the girls struggle to hold on to one another and the fragile lives they once knew.

Based on the wartime manga by Machiko Kyo, cocoon – One Summer of Girlhood is the feature directorial debut of Yukimitsu Ina and the first feature from animation studio SASAYURI, founded by former Studio Ghibli animator Hitomi Tateno. The production unites veteran animators Akihiko Yamashita and Shinji Otsuka with a younger generation of artists, while composer kensuke ushio provides the film’s stirring score.

© Machiko Kyo (AKITASHOTEN) / NHK, NEP

GKIDS is releasing the film in North American theaters beginning September 4, 2026, with screenings offered in the original Japanese with English subtitles and in an English-language dub.

Ahead of its theatrical release, Vtuber Krystal Vee spoke with Ina and Tateno about the responsibility of adapting such painful subject matter, the creative decision to replace blood with flowers, and the danger of allowing a crowd to determine what an individual believes.

The interview was conducted with Japanese-English interpretation. Responses have been translated primarily from the original Japanese and edited for clarity and conversational flow. This feature avoids major story spoilers.

Finding a First Film in cocoon

Although cocoon became Ina’s feature directorial debut, stepping into the director’s chair had not been a specific career goal. The project also brought several other firsts: it was his first time creating storyboards and, despite working collaboratively, his first experience helping shape a screenplay in that capacity.

“Honestly, part of it was simply that the timing worked out,” Ina told The Kitsune Network. “More importantly, when I picked up the original manga, I felt it could become an animated film.”

Director Yukimitsu Ina

Rather than approaching the material with every answer already in place, Ina found the film by working through its images. As he developed the image boards, his confidence in animation as the right medium continued to grow.

“I was feeling my way through many things I had never done before, but I believed this story could become a film,” Ina explained. “As I continued drawing the image boards, I became convinced that animation could turn it into something people of my generation—as well as younger viewers, including teenagers—could watch and connect with.”

That desire to reach younger viewers became central to the production. cocoon does not soften the devastation of war, but its creators searched for a visual language that would allow audiences to confront that devastation without turning away.

© Machiko Kyo (AKITASHOTEN) / NHK, NEP

When Flowers Become More Frightening Than Blood

For animation fans—and game players who pay close attention to how art direction can communicate what dialogue cannot—one of cocoon’s most striking choices is its use of flowers and petals during moments of bloodshed.

Tateno said the idea grew partly from her own difficulty with frightening imagery and the war stories she repeatedly encountered as a child.

“I have always been very uncomfortable with blood and frightening imagery,” Tateno said. “To be honest, I was not particularly eager to become involved with stories about war.”

Producer Hitomi Tateno | Former Studio Ghibli animator

She recalled that every summer brought new manga, books, television programs, and films about wartime suffering. Her generation was taught that terrible acts had occurred and that war must never be allowed to happen again. Tateno understood the importance of that lesson, but repeatedly watching graphic depictions of suffering was deeply painful for her.

“Even as a child, I wished they could be presented in a way that more people could bear to watch,” she said. “The pain was already understandable, so I wondered whether it could be expressed differently.”

Flowers offered that different form of expression—but they did not necessarily make the imagery less disturbing. Tateno recognized that beauty can contain its own sense of fear and that flowers can possess an appearance that is almost grotesque. Their delicate shapes and colors could therefore stand beside the image of blood more naturally than audiences might expect.

“When we decided that the blood in that scene needed to be replaced by something else, the idea of using flowers felt almost inevitable,” Tateno explained. “I wanted something beautiful, gentle, and tender while still making it clear that something terrible was happening. Flowers were the best way to express that.”

She then offered a more spiritual explanation for where the image came from: “Perhaps it was providence. Maybe God was telling me, ‘Use flowers.’”

The result is not an escape from violence. Instead, the flowers create a visual contradiction: something associated with youth, beauty, and life becomes inseparable from the horror surrounding the girls. It is a choice that invites viewers to feel the violence rather than merely observe it.

© Machiko Kyo (AKITASHOTEN) / NHK, NEP

Building a Studio Around People, Not Walls

Tateno initially questioned whether SASAYURI should accept a project carrying so much historical and emotional responsibility. She believed the source material deserved a complete commitment and wondered whether a larger animation company would be better equipped to provide it.

“My company essentially consisted of a café and an animation school,” Tateno said. “It was almost like running a piano school, with me in the role of the teacher. I wondered whether an organization like ours could really make this film.”

Her years at Studio Ghibli, however, had taught her that animation is built by people rather than the size of a company’s building. If SASAYURI could assemble the right core artists, funding, and production resources, creating the film was possible.

“Through my experience at Studio Ghibli, I had learned how a film could be made,” she explained. “You gather the staff—especially the essential core staff—and you do not necessarily need a large studio building. If you can bring together talented people, funding, and the necessary resources, then it is possible to create a film.”

Tateno also saw an opportunity for SASAYURI to make the kind of wartime film she had wished for as a child. Stories about war can demand so much emotional energy that audiences never want to experience them again. Her ambition was to create something viewers might revisit—not because its subject was painless, but because they would want to return to San, Mayu, and the other girls.

“I thought that perhaps the staff I assembled and I could create a war film that audiences would want to revisit,” Tateno said. “There may have been a little ambition behind that belief. Perhaps it was a moment of madness. Some people might even call it irresponsible, but honestly, that was part of what I felt.”

War’s Second Terror: “A Death of the Spirit”

For Ina, understanding war requires confronting two different kinds of fear. The first is physical: gunfire, starvation, violence, and the destruction preserved in photographs and historical records. He believes those real images can communicate physical terror more powerfully than animation.

© Machiko Kyo (AKITASHOTEN) / NHK, NEP

The second fear is internal.

“The second kind of fear is what I define as a ‘death of the spirit’—the way a person’s mind or spirit can be violated,” Ina said. “I felt that this was something I could address through animation.”

That psychological danger appears when people become controlled by a shared way of thinking. A group can move in the wrong direction while each person assumes it must be right simply because everyone else is moving with them. The challenge is recognizing what is happening—and finding the strength to break away.

“That idea is not limited to the past,” Ina said. “It can also be applied to the present and the future. If viewers can take that idea from the film and connect it to their own lives, I would be very happy. It would not be an exaggeration to say that this is at the heart of everything I wanted the film to express.”

That warning gives cocoon relevance beyond its historical setting. Whether someone encounters pressure in a classroom, an online community, a fandom, or the wider world, the film asks what can happen when belonging becomes more important than questioning where the group is headed.

The Courage to Think for Yourself

Tateno does not want to dictate a single correct interpretation of the film. In her view, audiences should be free to experience a story and reach their own conclusions. Still, she hopes younger viewers leave cocoon with the courage to resist being carried along by the crowd.

“Even if everyone tells you that you are wrong, I hope you can still say, ‘This is what I believe,’” Tateno said. “It is all right to be different. People can even hold completely opposite views.”

© Machiko Kyo (AKITASHOTEN) / NHK, NEP

That independence must also be paired with compassion. Holding on to an individual belief does not require dismissing or harming someone who thinks differently.

“Each person should value and remain true to their own way of thinking,” she continued. “If possible, I hope everyone chooses a direction that does not hurt other people or allow something terrible to happen. That is what I hope viewers carry with them.”

For anime fans, cocoon – One Summer of Girlhood is a reminder of what animation can accomplish when visual beauty is used not to hide painful history, but to make its emotional reality impossible to ignore. Its flowers do not erase the blood beneath them. They give that suffering a shape that may remain with viewers long after the screen fades to black.

cocoon – One Summer of Girlhood is now playing in North American theaters in Japanese with English subtitles and in an English-language dub. Theater and ticket information is available through the official GKIDS film page.

Editor’s note: This interview was conducted with Japanese-English interpretation by interpreter, Satsuki and has been edited for clarity and conversational flow. The guests’ responses were rendered primarily from the original Japanese transcript, with the English transcript used to confirm context and speaker order. Video version of the interview can be found here.

Stay tuned to The Kitsune Network for more anime coverage, interviews, and convention features.

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GKIDS’ ‘Another World’ Brings Hong Kong’s Record-Breaking Animated Fantasy to Audiences | Exclusive VTube Interview

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GKIDS is bringing Another World, a visually arresting animated dark fantasy from Hong Kong, to audiences following the film’s landmark theatrical and festival success.

Directed by Tommy Ng Kai Chung in his feature directorial debut, Another World has already made history as the No. 1 highest-grossing Hong Kong film of 2025 and the highest-grossing Hong Kong animated film of all time. The film also earned Best Animated Feature at the 62nd Golden Horse Awards and was selected for several major international festivals, including the Annecy International Animation Film Festival 2025, the Taipei Golden Horse Film Festival and the 21st Zurich Film Festival.

Based on Naka Saijo’s novel SENNENKI, published by Tokuma Shoten Publishing Co., Ltd., Another World blends supernatural fantasy with deeply human themes of grief, rage, forgiveness and reconciliation.

A Dark Fairy Tale Between Life, Death and Reincarnation

Another World follows Gudo, a Soul Keeper responsible for guiding human souls into their next life. When Gudo befriends a young girl named Yuri, he discovers that her untimely death has left her soul cursed by unresolved rage and regret.

As Yuri’s soul teeters on the edge of annihilation, Gudo sets out on a dangerous journey to prevent her pain from unleashing destruction across both the human world and the spirit realm.

Described as a dark fairy tale, the film explores how hatred and despair can shape a soul — and how compassion, even in its smallest form, can become a path toward healing.

A Story Rooted in Forgiveness and Emotional Healing

In his director’s note, Tommy Ng Kai Chung describes Another World as a reflection of the harshness of the real world and the hidden struggles people often carry. He explains that the film centers on belief: the belief that compassion can bridge generations and heal even the deepest scars.

Screenwriter and producer Polly Yeung Po Man also connects the film’s emotional core to anger, regret and redemption. Her note frames the story around a central question: how long does it take for someone to let go of anger and hatred, not only toward others, but toward themselves?

That question gives Another World its emotional weight, positioning the film not only as a fantasy adventure, but as a meditation on pain, self-forgiveness and the possibility of change across lifetimes.

Interview with Tommy Ng Kai Chung

In collaboration with VTuber, Krystal Vee, we had the opportunity to sit down with director Tommy Ng Kai Chung for a special virtual interview about the making of the film.

Cast and Creative Team

The Cantonese-language film stars Chung Suet Ying as Gudo, Choi Hiu Tung as Yuri, Louis Cheung as Dark Sky, Kay Tse as Goddess, Will Or as Keung and Yeung Nga Man as Goran.

The film is directed by Tommy Ng Kai Chung, written by Polly Yeung Po Man and produced by Yeung alongside Chan Gin Kai. Another World runs 112 minutes and is presented in its original Cantonese language. The film is currently not rated.

Ng is the founder of Point Five Creations, a Hong Kong-based animation studio specializing in full-service cel animation production. His previous work includes award-winning animated shorts such as Everywhere, Another World and Tale of Rebellious Stone, along with commercial and music video projects for brands and titles including Assassin’s Creed, Nike Air Max and Snakehips X Jess Glynne’s “Lie For You.”

Hong Kong Animation Steps Onto a Larger Global Stage

With its record-breaking box office performance and growing international festival presence, Another World represents a major moment for Hong Kong animation. The film’s combination of hand-crafted visual style, spiritual fantasy and emotionally driven storytelling places it alongside the kind of global animated cinema GKIDS has long championed.

GKIDS has built its reputation around bringing artist-driven animation to North American audiences, including works from acclaimed filmmakers such as Makoto Shinkai, Satoshi Kon, Tomm Moore and Mamoru Hosoda. The company also serves as the North American home of Studio Ghibli.

For audiences drawn to fantasy stories with emotional depth, Another World offers a journey through rage, sorrow and redemption — one that asks whether compassion can survive even across death, reincarnation and a thousand years of unresolved pain.

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Shoji Kawamori Returns with First Original Feature Film, Labyrinth — Exclusive VTuber Interview

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Renowned anime creator Shoji Kawamori is ready to release his latest original feature film, Labyrinth in North America, marking a highly anticipated return to long-form storytelling from one of the industry’s most influential visionaries.

Best known for his work on the Macross franchise and his contributions to mechanical design and worldbuilding across decades of anime, Kawamori’s new project is already drawing attention for its ambitious concept and creative pedigree.

A New Original Vision

Labyrinth is described as an original anime film that explores complex themes through a visually immersive narrative. The film’s plot is described as follows; Shiori is a typical high school student who dreams of online stardom, but struggles to capture attention. After an embarrassing video of her goes viral, she gets trapped in her smartphone and replaced by a charismatic alter ego. As the doppelganger charms the internet and devises a nefarious plot to replace mankind with brainrot, Shiori must partner with other online outcasts to stop her digital counterpart and reclaim her life in the real world.

Additionally, Labyrinth stars globally popular Japanese girl group ATARASHII GAKKO!’s Suzuka as “Shiori Maezawa” in her voice acting debut, joined by Taizo Harada as “Komori” and Takuto Teranishi, from the boy group timelesz, in his debut acting role as “Suguru Kagami”. Fans of ATARASHII GAKKO! can also look forward to their performance of the film’s theme song “Sailor, Sail On,” with additional music by yonkey.

Kawamori has long been recognized for crafting narratives that balance spectacle with introspection, and Labyrinth appears poised to continue that legacy. The project is expected to feature intricate worldbuilding and symbolic storytelling elements, hallmarks of his past works.

INTERVIEW WITH SHOJI KAWAMORI

To learn more about the creative vision behind Labyrinth, our VTuber talent Krystal Vee, spoke directly with Shoji Kawamori about the film’s origins, themes, and what audiences can expect from this ambitious new project,

Kawamori’s Legacy in Anime

Over the course of his career, Kawamori has played a pivotal role in shaping modern anime, not only as a director but also as a designer and conceptual creator. In addition to Macross, his credits include work on titles such as Aquarion and AKB0048, where he explored themes of identity, music, and society.

His influence extends beyond storytelling—Kawamori is widely regarded as one of the pioneers of transforming mecha design, helping define the look and functionality of variable fighter systems that remain iconic today.

Watch Labyrinth Now

Tickets are now on sale for Labyrinth, and will be released in theatres for two nights only in Japanese with English subtitles and English-dubbed from May 10–11.

GKIDS, the acclaimed animation distributor and producer, also revealed a new English dub trailer for the film. The English dub voice cast stars Shay Rudolph as “Shiori”, Jesse Inocalla as “Komori”, Nicholas Leung as “Suguru”, Patrick Mealey as “Yamada”, and Brianna Gentilella as “Kirara”.

English Trailer

Japanese Trailer

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JUJUTSU KAISEN: Execution Heads to IMAX for One-Night-Only Event Before Nationwide Release

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The Jujutsu Kaisen franchise returns to the big screen with a colossal new theatrical feature, JUJUTSU KAISEN: Execution. Fans across North America will get the first chance to witness the chaos when the film debuts exclusively in IMAX theatres for one night only on December 3, followed by a nationwide rollout beginning December 5, presented by GKIDS in both Japanese and English-dubbed versions.

JUJUTSU KAISEN: Execution © Gege Akutami/Shueisha, JUJUTSU KAISEN Project

For the first time ever, JUJUTSU KAISEN: Execution unites the franchise’s two most intense arcs—“Shibuya Incident” and “Culling Game Part 1”—into a single cinematic experience designed for the big screen. The feature serves as a special compilation of the Shibuya Incident saga, reimagined for theatrical presentation, and includes the world premiere of the first two episodes of Season 3, ahead of their January 2026 streaming debut.

The IMAX screening event will feature one exclusive showing across 100 screens nationwide on December 3, giving fans an early-access experience before the film opens widely. A new IMAX-exclusive poster was also unveiled in celebration of the announcement.

About JUJUTSU KAISEN: Execution

Released in Japan under the title JUJUTSU KAISEN: The Movie – Shibuya Incident Special Edition x Culling Game Advance Screening on November 7, 2025, the feature brings the franchise’s most ambitious story arc to life. Produced by TOHO animation and animated by MAPPA, the film continues the legacy of Gege Akutami’s best-selling manga published by Shueisha’s Weekly Shonen Jump.

Since its 2020 debut, JUJUTSU KAISEN has evolved into a global phenomenon—earning “Anime of the Year” at the 2024 Crunchyroll Anime Awards and amassing millions of fans worldwide. Earlier this year, GKIDS released JUJUTSU KAISEN: Hidden Inventory / Premature Death – The Movie, grossing over $3.25 million in North America. The previous film, JUJUTSU KAISEN 0, went on to exceed $188 million globally.

JUJUTSU KAISEN: Execution © Gege Akutami/Shueisha, JUJUTSU KAISEN Project

Synopsis

A veil abruptly descends over the busy Shibuya area amid the bustling Halloween crowds, trapping countless civilians inside. Satoru Gojo, the strongest jujutsu sorcerer, steps into the chaos. But lying in wait are curse users and spirits scheming to seal him away.

Yuji Itadori, accompanied by his classmates and other top-tier jujutsu sorcerers, enters the fray in an unprecedented clash of curses — the Shibuya Incident.

In the aftermath, ten colonies across Japan are transformed into dens of curses in a plan orchestrated by Noritoshi Kamo, the most wicked sorcerer in history. As the deadly Culling Game starts, Special Grade sorcerer Yuta Okkotsu is assigned to carry out Yuji’s execution for his perceived crimes.

The desperate confrontation between Satoru Gojo’s two beloved students comes to the big screen with an early preview. Be the first to experience Yuji and Yuta’s fateful battle with the hotly anticipated kickoff to Season 3 in theatres nationwide.

Early Fan Access Event

JUJUTSU KAISEN: Execution © Gege Akutami/Shueisha, JUJUTSU KAISEN Project

Fans can experience the ultimate Jujutsu Kaisen spectacle early with IMAX Fan Event screenings on December 3. The film then expands to standard theatres nationwide starting December 5.

Be among the first to witness JUJUTSU KAISEN: Execution — where the Shibuya Incident reaches its devastating climax and The Culling Game begins.

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Hideaki Anno’s LOVE & POP Gets Its First-Ever North American Theatrical Release

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2K DCP Restoration of Anno’s 1998 Live-Action Debut Hits New York and Los Angeles THIS month!

In a groundbreaking moment for anime fans and Japanese cinema enthusiasts alike, Hideaki Anno’s LOVE & POP, his first-ever live-action feature, will have its first-ever North American theatrical release. The 1998 film, originally shot with handheld digital cameras, will be presented in a newly restored 2K DCP format with technical adjustments for its upcoming screenings.

LOVE & POP will debut at the IFC Center in New York City on February 21, followed by a release at the American Cinematheque’s Los Feliz 3 in Los Angeles starting February 23, with additional cities to be announced soon.

The premiere of the new restoration took place on February 1 at New York City’s Japan Society, marking a significant step in bringing this underappreciated gem to a wider audience.

Film Synopsis:

Set in July 1997, LOVE & POP follows Tokyo schoolgirl Hiromi and her friends as they spend their summer dating older men for money. With just a cellphone in hand, Hiromi embarks on a mission to raise ¥128,000, aiming to buy an expensive topaz ring before the mall closes for the day.

Based on the novel by Ryū Murakami, LOVE & POP is a daring exploration of youth and identity from Anno, best known as the creator of Neon Genesis Evangelion. The film’s radical approach to storytelling—filmed using handheld digital cameras, distorted lenses, and a mix of unconventional angles—offers a raw, immersive portrait of Japanese teenage life on the cusp of the 21st century. Despite being largely overlooked for years, LOVE & POP stands as a unique snapshot of a generation’s struggles with alienation and self-discovery.

Film Credits:

  • Directed by: Hideaki Anno
  • Written by: Akio Satsukawa
  • Original Novel by: Ryū Murakami
  • Executive Produced by: Toshimichi Otsuki
  • Produced by: Miyuki Nanri
  • Cinematography by: Takahide Shibanushi
  • Music by: Shinkichi Mitsumune
  • Edited by: Hiroshi Okuda

Running Time: 110 minutes
Theme Song: “Ano subarashii ai wo mouichido” by Asumi Miwa

LOVE & POP promises to be a visual and emotional experience for audiences, highlighting Anno’s bold approach to filmmaking before his iconic contributions to anime. Fans of his work in Evangelion will find much to appreciate in this unique live-action debut.

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GKIDS Acquires Rights for the highly anticipated Mobile Suit Gundam GQuuuuuuX -Beginning- film

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GKIDS, the Academy Award®-winning distributor renowned for its dedication to high-quality, artist-driven animation, has announced its acquisition of the theatrical distribution rights for the highly anticipated Mobile Suit Gundam GQuuuuuuX -Beginning-. The film is set to hit North American theaters on February 28, 2025, marking an exciting new chapter in the Gundam franchise.

This project represents the first major collaboration between EVANGELION creator Hideaki Anno’s studio khara and Sunrise, the legendary studio behind the Mobile Suit Gundam series. With an all-star lineup of creators from some of the most iconic anime productions of the last three decades, Mobile Suit Gundam GQuuuuuuX -Beginning- is poised to be a must-see cinematic experience.

© SOTUS | SUNRISE. All Rights Reserved

Directed by Kazuya Tsurumaki, known for his work on EVANGELION and FLCL, the film brings together renowned screenwriter Yoji Enokido (who worked on Revolutionary Girl Utena, Bungo Stray Dogs, and FLCL) as Series Supervisor and Screenwriter. The acclaimed Hideaki Anno also joins the project as a screenwriter, bringing his distinctive vision to the Gundam universe.

© SOTUS | SUNRISE. All Rights Reserved

Character designs are handled by illustrator Take (known for Katanagatari, Zaregoto, and the Pokémon series), while the mechanical designs are being crafted by Ikuto Yamashita, a veteran of the EVANGELION series and Shin Kamen Rider.

The Gundam GQuuuuuuX film is a re-edited version of episodes from the upcoming TV series Mobile Suit Gundam GQuuuuuuX, which was first announced in Japan on December 4th, 2024, along with character and mechanical designs, and a theatrical teaser. The film will debut in Japan on January 17, 2025, with the TV series’ release information still to be announced.

David Jesteadt, President of GKIDS, shared his excitement about the project, saying,

“The incredible talent involved in this collaboration on such an iconic series makes Mobile Suit Gundam GQuuuuuuX an unmissable event for anime fans. We are thrilled to bring this exciting new project to North American audiences in a way that does justice to the cinematic experience it deserves.”

– via press release

Film Synopsis

Set in the vastness of space, Mobile Suit Gundam GQuuuuuuX -Beginning- follows Amate Yuzuriha, a high school student living in a peaceful space colony. Her life changes when she meets Nyaan, a war refugee who introduces her to Clan Battle, an illegal mobile suit dueling sport. As Amate enters the battle arena under the name “Machu,” she pilots the powerful GQuuuuuuX mobile suit. But her world is further shaken when an unidentified Gundam mobile suit appears, pursued by both the space force and police. Its pilot, a boy named Shuji, may hold the key to changing the course of their world forever.

© SOTUS | SUNRISE. All Rights Reserved

Only in Theatres, February 28, 2025

For ticket and show time information visit GKids.com.

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Nahoko Uehashi’s ‘THE DEER KING’ | NOW IN THEATERS

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From acclaimed studio Production I.G, and directors Masashi Ando and Masayuki Miyaji comes THE DEER KING.

In the aftermath of a brutal war, former soldier Van toils in a mine controlled by the ruling empire. One day, his solitary existence is upended when a pack of wild dogs carrying a deadly and incurable disease attack, leaving only Van and a young girl named Yuna as survivors. Finally free, the pair seek out a simple existence in the countryside but are pursued by nefarious forces. Intent on protecting Yuna at all costs, Van must uncover the true cause of the plague ravaging the kingdom—and its possible cure.

The Deer King is a sweeping fantasy epic that marks the directorial debut of acclaimed animator, Masashi Ando who worked with famed Studio Ghibli (Spirited Away, Princess Mononoke) and with directors Satoshi Kon (Paprika, “Paranoia Agent”) and Makoto Shinkai (your name.). The film is also co-directed by Masayuki Miyaji who is best known for directing the 2009 series “Xam’s: Lost Memories” and work on Studio Ghibli films such as “My Neighbors The Yamadas”.

The film is based on the original book series, by author Nahoko Uehashi. The book series has printed 2.2 million copies in Japan to date. Uehashi is one of Japan’s most well-known and popular children’s writers, and has won numerous awards, including the 2014 Hans Christian Andersen Award. She’s an associate professor at a Japanese university, and has a Ph.D. in cultural anthropology and studies indigenous peoples in Australia.

Uehashi’s other works, Moribito: Guardian of the Spirit and The Beast Player have had anime adaptations in 2007 and 2009, with The Beast Player getting a manga adaptation as well.

Author, Nahoko Uehashi

Currently, Uehashi’s most popular, English-translated work is The Beast Player and be purchased on Amazon.

Distributed by Gkids Films, watch THE DEER KING now playing in select theaters nationwide, find the closest theater near you, by visiting the film’s official website www.THEDEERKING.com

BELLE – Exclusive Special Release Interview with Kylie McNeil

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This week saw the release of the much anticipated BELLE, Mamoru Hosoda’s 7th feature film. The film instantly made headlines at Cannes with a 14-minute standing ovation. The film later made headlines among anime fans during its theatrical release back in January of this year. Both the original Japanese and the newly dubbed English version were shown in theaters nation-wide. In the film’s U.S. opening weekend it made $1.6 million from 1,326 theaters, and a total of $1.8 million over the four-day Martin Luther King Day holiday frame.

The film received five Annie Award nominations making it the most nominations for a Japanese anime film ever at the show, even surpassing previous films Spirited Away, Millennium Actress, and the more recent, Weathering with You. Most notable, the film’s cast, both in English and Japanese, were both praise for their vocal performance. This is both Kaho Nakamura and Kylie McNeil’s first anime, voice over performance.

Kylie McNeil, already an upcoming actor and singer in the theater scene in New York, had zero film credits, aside from an off-Broadway show “Runaways“, BELLE is Kylie’s very first film credit.

After its theatrical run, fans anticipated its home video release, which finally happened on May 17th. Coinciding with the Blu-ray and the Target exclusive: Steelbook release, Milan Records opened preorders for the vinyl copy of BELLE’s soundtrack, and is currently available to pre-order on Amazon.

Join us in celebration of Mamoru Hosoda’s BELLE release with this special interview with the voice of Suzu / BELLE, Kylie McNeil! Back for a more in-depth and formal interview, Kylie walks through her experiences working behind the mic, voicing Suzu / BELLE.

Watch our interview above and learn how you could win our exclusive BELLE Bundle, which includes:

The BELLE movie (Steelbook ed.), A copy of the BELLE soundtrack (from Japan) & an autograph print from Paul Castro Jr. (the voice of BEAST)

all this and more in our exclusive interview! Don’t forget to subscribe for more anime and voice actor content or subscribe to our site:

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Patrick Imbert’s ‘The Summit of The Gods’ premieres at Animation is Film Festival 2021

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The newest adaptation of Jiro Taniguchi’s manga, The summit of Gods had a special screening at the Animation is Film Festival 2021 in Hollywood on October 22nd. initially announced in 2015, the film went through different creative hands before it made its way to award-winning, French animator, Patrick Imbert in 2020.

The Summit of the Gods revolves around two hikers, Makoto Fukamachi, a young Japanese reporter, and a mysterious mountain climber named Habu Joji. Fukamachi believes, Habu is in possession of George Mallory’s camera.

George Mallory is a mountain climber who, along with Andrew Irvine, attempted to climb Mount Everest in 1924 and were never seen again. The camera might reveal if Mallory and his companion really were the first to climb Everest. 27 years later, Fukamachi and Habu find themselves, cooperating to climb to the peak of Mount Everest.

Imbert is known for his work in Ernest et Célestine, April and the Extraordinary World, and his award-winning film, The Big Bad Fox and Other Tales.

Patrick Imbert at Animation is Film Festival 2021

Using 2D animation and produced by Folivari and Mélusine Productions, Patrick Imbert’s The Summit of The Gods has been praised for his realistic animation of the iconic Mount Everest.

The film is based on the manga of the same, written and illustrated by Jiro Taniguchi, itself is an adaptation of Baku Yumemakura’s 1998 novel of the same name. Yumemakura’s work has had various adaptations, including a live-action version, starring Junichi Okada, which was released on March 12, 2016. The live-action version was directed by Hideyuki Hirayama (known for, School Ghost Stories).

During the Animation is Film Festival 2021, we had the opportunity to speak with film director Patrick Imbert:

Netflix will air the film in theaters in the United States starting on November 24, 2021, and will start streaming the film on November 30, 2021.

GKIDS ACQUIRES RIGHTS TO STUDIO GHIBLI’S “EARWIG AND THE WITCH” | Director GORO MIYAZAKI

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GKIDS, the acclaimed producer and distributor of animation for adult and family audiences, announced that it has acquired the North American distribution rights for legendary animation house Studio Ghibli’s latest feature EARWIG AND THE WITCH.

The film is directed by Goro Miyazaki (From Up on Poppy Hill, Tales from Earthsea) and produced by studio co-founder Toshio Suzuki, with planning on the feature from his father, Academy Awardâ-winner Hayao Miyazaki (Spirited Away, My Neighbor Totoro).

Based on the children’s novel “Earwig and the Witch” by Diana Wynne Jones (“Howl’s Moving Castle”), the film marks Studio Ghibli’s first entirely 3DCG animated feature.

The story follows Earwig growing up in an orphanage, who has no idea that her mother had magical powers. Her life will take a new turn when a strange family takes her in, and she is forced to live with a selfish witch. For now, that is all the Gkids has let on about the film.

The film is slated to air on NHK in Japan Winter 2020. GKIDS will release the film theatrically in North America in early 2021. Director Goro Miyazaki has previously commented about the film stating,

“Nowadays, in our country, there are many adults and few children. It must be tough for these children, so few of them having to deal with so many adults. It was while I was thinking about this that I got to know Earwig. And I realized, ‘That’s it!’ How does Earwig deal with the annoying adults? Please watch Earwig and The Witch to find out. She may be cheeky, but I sincerely hope that our adorable Earwig will encourage children and cheer up adults.”

– Goro Miyazaki (2020 GKids Interview)

“A new Studio Ghibli film is always a cause for celebration for fans around the world,” said GKIDS’ President David Jesteadt. “We are excited to see Goro Miyazaki and Studio Ghibli working in a new animation style, and look forward to sharing the film with audiences early next year.”

– David Jesteadt (GKIDS’ President)

For updates regarding Earwig And The Witch visit, Gkids.com.

In more recent news, Gkids has also announced the English dub cast for the upcoming The Lupin the 3rd: The First film! Click here for more information.