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Kinema Citrus Marks 15th Anniversary With Original Anime Goodbye, Lara, Premiering July 2026

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Japanese animation studio Kinema Citrus will celebrate its 15th anniversary with the premiere of its original anime project Goodbye, Lara, scheduled to debut in July 2026, KADOKAWA announced .

The announcement was accompanied by the release of the series’ main promotional video, offering a first look at the fantasy drama and its distinctive visual style .

©Kinema Citrus/Goodbye Lara PARTNERS

Inspired by the classic fairy tale The Little Mermaid, the story reimagines the familiar legend in modern Japan while blending magical elements with everyday life.

A Mermaid Princess Returns to the Surface

The series follows Lara, a mermaid princess voiced by Hana Hishikawa, who resurfaces in modern-day Shiga Prefecture after two centuries . There she encounters high school student Mari Otsu, voiced by Nana Kawaishi, and the two begin a journey that explores friendship, identity and the search for true love.

According to the promotional material, the narrative moves between past and present. Two hundred years earlier, Lara fell in love with a human prince despite the strict laws of the mermaid world. In pursuit of that forbidden love, she drank a potion given by a witch named Grace that allowed her to take human form. When her love ultimately went unfulfilled, she dissolved into sea foam.

Now revived in Lake Biwa centuries later, Lara is given another opportunity to find the “true love” that once eluded her .

The series juxtaposes ordinary settings — including supermarket aisles, quiet streets and railroad crossings in Shiga Prefecture — with the extraordinary presence of Lara, creating a grounded yet fantastical atmosphere.

©Kinema Citrus/Goodbye Lara PARTNERS

U.S. Premiere Planned at Anime Central

Ahead of its global release, Episode 1 of Goodbye, Lara will receive a U.S. premiere screening at Anime Central, presented in partnership with KADOKAWA, Newtype magazine and Kinema Citrus .

The event will feature appearances from director Takushi Koide, KADOKAWA producer Sayaka Ueda, and Newtype deputy editor Momoko Hatooka, offering fans an opportunity to hear insights about the project directly from its creative team.

Koide, a native of Shiga Prefecture, makes his directorial debut with Goodbye, Lara. He previously served as assistant director on Revue Starlight and contributed to Made in Abyss: The Golden City of the Scorching Sun .

A Milestone Project for Kinema Citrus

Founded in 2008, Kinema Citrus has built an international reputation through acclaimed titles including Made in Abyss, My Happy Marriage, The Rising of the Shield Hero, and Revue Starlight .

Goodbye, Lara represents a milestone for the studio as a fully original project created specifically to commemorate its 15th anniversary.

The production staff includes series composition by Anna Kawahara, character design by Shiori Tani, and music by yuma yamaguchi, with animation produced by Kinema Citrus.

With its blend of fairy-tale inspiration, contemporary Japanese settings and emotional storytelling, Goodbye, Lara aims to deliver a modern reinterpretation of a classic tale while celebrating the studio’s creative legacy.

The anime is scheduled to premiere in July 2026.


Synopsis:

Once upon a time, there was a mermaid princess named Lara.
She grew up loved by her father, the King of the Sea, and her sisters.
One day, Lara fell in love with a human prince living on land.
It was a forbidden love, not permitted in the world of mermaids.
Even so, Lara set out for the surface.
She drank a potion given to her by the witch Grace and took on a human form.
However, it was a taboo potion.
Unless she found “true love,” she would turn into bubbles and disappear.
Though she was a mermaid princess, Lara desired love with a human.
But—her wish did not come true, and she turned into bubbles and disappeared into the sea.
200 years later.
After a long passage of time, the mermaid princess Lara is revived in Lake Biwa.
This time, to find “true love”—

Staff:

Director: Takushi Koide
Series Composition: Anna Kawahara
Character Designer: Shiori Tani
Music: yuma yamaguchi
Original Story, Animation Studio: Kinema Citrus

Japanese Voice Actors:
Lara: Hana Hishikawa
Mari Otsu: Nana Kawaishi
Grace: Rica Fukami
Luca: Ayumu Murase

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‘MAKE A GIRL’ Interview With Gensho Yasuda | ANIME EXPO 2024

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Gensho Yasuda, a member of Xenotoon Inc., is a rising star in the world of animation. With a social media following exceeding 6 million, Yasuda has captured the attention of a global audience through his innovative and captivating anime shorts. His breakthrough came with the self-produced anime “Make Love,” which garnered critical acclaim and won a prize at the prestigious 29th CG Anime Contest in 2020, Japan’s oldest CG animation contest. Building on this success, Yasuda has taken on the role of director for his latest project, “MAKE A GIRL,” further showcasing his talent and vision in the animation industry.

©安田現象/Xenotoon・メイクアガールプロジェクト

MAKE A GIRL is scheduled for release in Japan sometime in 2025. Film’s synopsis is as follows,

Akira Mizutamari, a scientific genius who succeeded in developing and commercializing SALT, a robot that supports people’s lives, finds himself stuck in a rut when all of his new inventions fail. After hearing from a friend that he can “power up” by creating a girlfriend, he does literally that and scientifically creates an “artificial” girlfriend named “No. Zero”. Torn between her programmed emotions and her growing feelings, No. Zero starts to waver. Is it “love” that buds between her and Akira, who is unaccustomed to communicating with others, or perhaps……?

The fascinating characters in this story are brought to life by Atsumi Tanezaki (No. Zero), known for her versatile performances as Anya in “SPY x FAMILY” and Frieren in “Frieren: Beyond Journey’s End,” and Shun Horie (Akira Mizutamari), who has captivated audiences in leading roles such as Kyoutarou Ichikawa in “The Dangers in My Heart.”

Interview With Gensho Yasuda

©安田現象/Xenotoon・メイクアガールプロジェクト

We had the opportunity to interview Yasuda-san regarding his latest project, “MAKE A GIRL” who Yasuda serves as the director. Before we could ask our questions, KADOKAWA promotion team had the following questions for Yasuda-san,

KADOKAWA PT:
Yasuda-san published many CG animations on SNS and YouTube. Total number of social media followers is more than 6 million followers. His works have been seen all over the world. What made you decide to create and post your own CG animation?

Gensho Yasuda: I enjoy reading and creating stories as a hobby. I work as a 3D animator, and I’ve been wanting to make 3D animations based on my own stories. In Japan, many creators, like mangakas, don’t frequently use social media to promote their work. Therefore, I’ve decided to use social media to promote my own creations.

KADOKAWA PT:
For the production of the film “MAKE A GIRL,” you have set up a studio called Gensho Yasuda Studio.
Is there any difference between working alone and working with a studio?

Gensho Yasuda: so working on my own the freedom that I experience is really the best part. It really allows me to set up and think about the technical approach in detail before starting so it’s really the advantage is being able to research while I’m working. So it’s kind of like a two birds one stone situation. Working in teams, in contrast really it’s a strength in numbers. The workload is reduced. The research can be done much faster. And in terms of MAKE A GIRL we worked with that eight-person team and so it was kind of like eight times the work was done in a very short amount of time. The research was done eight times faster, but it wasn’t just that it was that each animator brought with them their unique careers and their unique ideas and techniques, they discovered new techniques and they even taught me new techniques as well. So the ideas that weren’t mine got to be incorporated into this as well, which was a huge strength of working with that team.


KADOKAWA PT:
What are some of the highlights of the film? What should the audience keep an eye out for?

Gensho Yasuda: So I’ve made a lot of short animes and in these short animes that were online I didn’t use any voice actors and it was just about the movement. It was simply only the visual that was involved which required some imagination from the audience and this time in this film, I’ve used voice actors and they really gave life to these characters so you can enjoy it a lot more like a classic anime. And in the sort of CG action scenes, that’s one of my strengths and one of my deeper wells of experience I would say so I think that will be a really fun and exciting part for audiences to watch as well.

Our Questions

Gensho Yasuda & Krystal during Anime Expo 2024

KRYSTAL: Usually your animations have little to no voiceover, for each character in this project has a voice actor. Do you think this project will resonate with your audience?

Gensho Yasuda: Yeah, I think so, but you know until now, imagination was such a big part of the shorts that hit, as you said, and people were just kind of free to imagine what they wanted based on their life experiences and what came to mind. This is a lot more like classic anime, so there isn’t as much that people can use their imagination with, so yeah. That’s a point that will be interesting to see how people relate to this.

KRYSTAL: Tell how you came up with initial story of MAKE A GIRL?

Gensho Yasuda: it’s literally ‘make a girlfriend’, is how you described when you get a girlfriend or that kind of thing. So thinking about the sentence written down I thought about how there could be a lot of different meanings to that sentence and the noun of girlfriend can be thought of in different ways. So I thought well what if there was a scientist that used science to create his girlfriend and I love science fiction and it’s sort of a meta expression of my love of SF that I put into this piece this film.’

©安田現象/Xenotoon・メイクアガールプロジェクト

KRYSTAL: What were some of the challenges that you faced in this project?

Gensho Yasuda: So the biggest challenge was really just making the film itself. There were 8 members including myself in this project and to get each of these people to become this fully fleshed-out animator was a process especially because I have a very unique know-how and I have some very interesting specialties that I taught these other people so that was the most challenging part was like creating the environment for that to happen before we even started making the film. However, at the same time, you know, six months or about a year in, each person focused on a different section, for example, like 3D modeling or background work, that sort of thing. And so each person kind of became a specialist in each area and so much so that their level of detail and expertise became deeper than mine in those areas. So I really came to rely on them and learn from them.

KRYSTAL: I know it’s probably too early to tell but you have created a numerous characters throughout your career releasing your shorts. Do you think you’ll create a film or a larger animations based on the other characters you’ve created?

Gensho Yasuda: In terms of characters I’d like to expand upon, definitely the cursed doll and the Miko character, I’d like to flesh out their stories. I have a clear image of how their stories end and how their journey ends but I don’t know exactly what medium would be best to tell that story. So it might be short, it might be long, I’m not too sure yet.

KRYSTAL: During the casting, was there a moment where you said to yourself, “Ah, There! There’s the voice of my main character”?

Gensho Yasuda: So I’d say yes, Akira’s- Yeah, I had an idea of what sort of acting I wanted to use for the character of Akira and then Shun Horie who played him really did an incredible job with like small nuances at the end of sentences or doing that sort of thing in bringing him to life because if you just read his dialogue, he’s not a very likeable character and yet he truly became Akira and even I think was somewhat likable and there were moments like that. That really made me think. Oh, yeah, this is this is Akira for sure.

KRYSTAL: Have you given any thought to venturing into other mediums, such as 2D animation or hand-drawn animation?

Gensho Yasuda: No, I have not. I think the reason is that people who can’t draw enter 3D; that is really why I entered. The 3D that I create look like hand-drawn and feels hand-drawn animation, and to do that, there are interesting adjustments that need to be done over and over again, and in making these adjustments, I find myself learning a little bit more skills in drawing, but that doesn’t mean I can draw anime.

©安田現象/Xenotoon・メイクアガールプロジェクト

You can follow Gensho Yasuda on social media here. Visit the film’s official website. I would to special thanks to KADOKAWA and the MAKE A GIRL PR team for this wonderful interview opportunity.

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“Alya Sometimes Hides Her Feelings in Russian” Unveils Key Visual | Set to Air in April 2024″

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Anime series “Alya Sometimes Conceals Her Emotions in Russian” as known as Roshidere is set to be released in April 2024. This series is based on a Japanese light novel series of the same title, written by SunSunSun and illustrated by Momoco. It originally debuted online as two short stories on the well-known novel publishing platform, Shōsetsuka ni Narō, from May 6 to May 27, 2020.

©Sunsunsun,Momoco/KADOKAWA/Alya-san Partners

The rights to publish the series were acquired by Kadokawa Shoten, who has since released seven volumes under their prestigious Kadokawa Sneaker Bunko imprint, starting from February 2021. A manga adaptation, illustrated by Saho Tenamachi, began serialization online on Kodansha’s Magazine Pocket website and app in October 2022.

©Sunsunsun,Momoco/KADOKAWA

The highly anticipated anime television series adaptation, produced by Doga Kobo, is scheduled to premiere in Japan in April 2024.

Roshidere Synopsis

©Sunsunsun,Momoco/KADOKAWA/Alya-san Partners

Alya-san, who sits next to Masachika Kuze, always gives him the cold shoulder. However, she sometimes blurts out a few flirtatious words to him in Russian. Masachika never misses a word of it. That’s because Masachika has native-level Russian listening skills! Alya-san, who thinks he doesn’t understand and sometimes blurts out words of affection. Masachika, who understands the meaning but pretends not to. Where will their love story which keeps you grinning take them!?

Characters Visuals

Masachika Kuze
(VA: Kohei Amasaki)

©Sunsunsun,Momoco/KADOKAWA/Alya-san Partners

A boy who sits next to Alya. An unmotivated
underachiever in school who sleeps during class because he stays up late watching anime. Alya always scolds him for appearing so nonchalant. He learned Russian as a child because his first crush was a Russian-speaking girl (unbeknownst to Alya).

Alisa Mikhailovna Kujou (Alya)

(VA: Sumire Uesaka)

©Sunsunsun,Momoco/KADOKAWA/Alya-san Partners

An honor student with good looks and excellent grades, she is often referred to as the “Solitary Princess” by those around her. She transferred to Seirei Gakuen during her third year of junior high school and currently serves as treasurer of the high school student council. She lives in a family of four, including her Russian father, Japanese mother, and her sister who is 1 year older. A particular incident made her interested in Masachika, and she sometimes teases him in Russian, believing that he doesn’ t understand it.

Maria Mikhailovna Kujou (Masha)
(VA: Yukiyo Fujii)

©Sunsunsun,Momoco/KADOKAWA/Alya-san Partners

Alya’ s older sister and secretary of the school council. Her exceptional proportions and gentle good looks have made her extremely popular at school, and she has been nicknamed the “Holy Mother of the School.” She allegedly has a boyfriend and all of the boys who have confessed their feelings to Masha have
been turned down because of his existence

Alya’s Birthday Visual and Special Movie

©Sunsunsun,Momoco/KADOKAWA/Alya-san Partners

Alya’s birthday was on November 7th, and was celebrated with a live show that featured voice actress (VA) of Alya, Sumire Uesaka and Yukiyo Fujii, the VA of Masha, as special guests. The show included the premiere of a birthday visual and an exclusive video, both of which can be found on the official Youtube channel below,

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